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Sylenth EDM Soundset

165 modern presets, created by me, for Lennar Digital Sylenth synth. Visit

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Tons of presets that will bring a new life to the Novation V-Station synth Visit

Cakewalk Z3ta+ 2 presets

155 Synth / lead and bass presets inspired by many modern electronica genres. Visit

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Soft Synths released in 2011

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Free String Machine vsts

Freeware String Machine plugins Read more

Commodore 64 – 30 multi-sampled instrument patches

Nice freebie for all 8-bit lovers, especially C64 (not Atari 😉 ) – 30 multisampled instrument patches available as NI Kontakt library, SFZ files and Zampler, created by another nice music production blog – Bedroom Producers Blog and Rhytmic Robot.

The Commodore 64 Synthesizer Sessions Deluxe sample library contains 30 individual instrument patches. These patches cover a range of well known Commodore 64 era video game sounds, as well as some classic synth sounds which were recreated using the SID chip.

Our goal was to capture the true character of the SID chip, from its beautiful analog filter to the gritty digital oscillators. The 30 included patches are only a starting point, from which the users can further sculpt the sounds using the included SFZ, NKI and Zampler mappings.

Download: C64 Synthesizer Sessions Deluxe

Free +1500 Commodore C64 Samples (270 mb)

Do you like computer games music ? I do, especially the “classic” one – from the 1980s. Why ? Well, most probably because of nostalgia but also because such music is hmmm specific, intriguing and original 🙂
Odo (the guy who for example developed nice Unknown 64 Pro lofi soft synth) made this very nice freebie which may help you to recreate that 80s chiptune music flavour – more than 1500 samples (about 270mb) coming from Commodore C64.
There is one downside – you need to be patient because the link is quite overloaded (but there should be a mirror soon).

If you do not know how does Commodore C64 sound then this video is a perfect example:

Ok, since C64 is on the table, it’s also worth mentioning that some important person died just few days ago – Jack Tramiel. Do you know who he was ?

Jack Tramiel, who died this week, had as deep an impact on computer music for the everyday musician as just about any computing industry pioneer. While Jobs, Woz, Moore, Grove, and Gates get a lot of the attention, Tramiels legacy was in making computing affordable and accessible. As such, he was indispensable to the computing revolution, and his computers were early forebears of the digital music-making Renaissance. In an extraordinary microcosm of the 20th Century, Polish-born Tramiel escaped Auschwitz, served in the US army, and built the roots of the most successful desktop computer of all time in a typewriter repair business in the Bronx. And today, when you make music with a computer, youre connected to that extraordinary story.

Take the Commodore 64. Its ground-breaking SID chip remains sought-after today. It’s easy to forget, but rival computers including, notably, Apple were fairly tone-deaf when it came to sound capabilities. Commodore, via a design by Bob Yannes, was the first major computing hit to include high-quality sound. The C64 single-handedly transformed the sound of game music, spawning new genres of game scores, and later becoming a major part of the demoscene and chip music movement.

Or, consider Tramiels second leadership role, at Atari. The Atari STs standard inclusion of MIDI set a benchmark that still influences machines like todays iPad. In fact, if youve got an iPad handy, remember that Apples pro music focus is led by one Gerhard Lengeling, founder of Emagic and C-Lab, whose first products were all for Tramiels computers: the Commodore 64, and then the Atari ST. Maybe it should come as no surprise, then, that suitably infused with Emagic DNA, Apple would make software MIDI support standard on the iPad. The Atari ST set the stage for a host of music software, including being the primary platform on which the tracker evolved (see todays Renoise), many of todays sequencer features (see Logic, Cubase), and, albeit to a lesser extent, graphical music notation. [via Create Digital Music]

So ? Well, if we can say that Steve Jobs changed the computer world by implementing TrueType fonts then we can also say that Jack Tramiel revolutionized the computer world by implementing … quality sound. And such invention was accessible to casual people – during the C64’s lifetime, sales totalled between 12.5 and 17 million units, making it the best-selling single personal computer model of all time. Even I had Commodore C64. It was both weird and funny because there was communism regime in my country so quite often there was a problem with buying anything or there were 10 hours-long queues for some ridiculous things (ie. hoover) which at the end never arrived to the store ;p Luckily family connections matter (thank you my older cousin living in Sweden :d ) and one day my father brought shiny C64 to me and then the whole fun started 🙂 I still remember production date – 1983 😉

Anyway, Create Digital Music published a very nice article about Jack Tramiel, Commodore C64, Atari ST – feel free to read it. It’s like I said – everyone knows Steve Jobs, Bill Gates but not everyone knows Jack Tramiel.

Download: Free +1500 Commodore C64 Samples (270 mb) by Odo (KvR Audio Forum)

MilkyTracker music application

With mobile gaming industry growing so fast, there is, sometimes, a requirement to compose some catchy, oldschool, 16bit-computers soundtracks. How to achieve such task or at least find some inspiration ? Well, the easiest way is to go back to the 90s, to the Amiga Demo scene / gaming industry which produced hundreds, thousands of great soundtracks.

Amiga Scene Demo: 9 Fingers (Spaceballs, 1993)

Amiga Game Music Compilation

I guess it’s worth mentioning that Amiga scene didn’t have Ableton Live or Logic Audio 😉 The most common music sequencers were so called trackers which offered completely different workflow.

A tracker’s musical interface is traditionally numeric: both notes and parameter changes, effects and other commands are entered with the keyboard into a grid of fixed time slots as codes consisting of letters, numbers and hexadecimal digits. Separate patterns have independent timelines; a complete song consists of a master list of repeated and concatenated patterns. [wikipedia]

Sounds oldschool ? Yea, but combine:
– unique Trackers workflow
– audio chip limitations : Amiga audio chip – Paula, had 4 independent hardware-mixed 8-bit PCM sound channels and sample rates from roughly 20 Hz to almost 29 kHz
– architecture limitations : sound was created pretty much from very short waveforms (similar to single cycle waveforms) looped, hard panned left or right (there was no really stereo) + short sampled stuff (computer memory limitations)
and you’ll quickly achieve that oldchool, 16-bit computers era vibe 🙂

MilkyTracker (yea, I admit, it’s an excuse to write about Amiga music 🙂 ) is an open source, multi-platform music application which recreates the workflow of old Amiga music platforms (ie. Pro Tracker). It also attempts to recreate the module replay and user experience of the popular DOS tracker program – Fasttracker II.

Is there anything usable for non 16-bit era freaks ? 😉

Actually there is. MilkyTracker sampler offers quick way to create your custom single cycle waveforms. All you need is to click new, pick the size of the sample (256, 512 etc.) and you can generate common waveforms but also draw your own (and hear the changes in real time !), smooth them and of course save as wav. It’s a really quick way to create new waveforms for VST Instruments that can load custom waveforms (ie. Toxic Biohazard, Jeremy Evers Atlantis and tons of others)

Download: www.milkytracker.org

Odosynths Unknown 64 Pro

It’s just an another addition to our LoFi category ;). Unknown 64 Pro is a pretty rare plugin because it was a donationware plugin, then author changed it’s status to freeware and shortly after the official website died. Unknown 64 Pro recreates the sound of a Commodore 64 (sound chip SID).

SID (Sound Interface Device) was designed by Bob Yannes, who would later co-found synthesizer company Ensoniq. Yannes criticized other contemporary computer sound chips as “primitive, obviously… designed by people who knew nothing about music” (wikipedia)

SID was one of the first sound chips of its kind to be included in a home computer and actually along with VIC-II (graphics chip) made C64 best selling computer in the history.

Commodore C64 – SID music example (sorry, couldn’t resist ;p )

Commercial usage of SID chip
Elektron SidStation – hardware built around SID chip. The song was produced by Timbaland and there were some plagiarism controversy 🙂 I’m not a big fan of pop music but I just love that C64 flavour 😉

How does Unknown 64 Pro sound ? Well, I must admit that the presets are accurate 🙂 The above, Nelly Furtado – Do It, example shows that such synths do have an usage in modern music 🙂

Download: Odosynths Unknown 64 Pro

ps. Ok, 22 posts in August – that’s the most in 2010. This proves that everybody need to take a break from time to time 😉 and sorry for some grammar mistakes on Vst Cafe (I’m not a native english speaking person), I’m sure there are many 😉

De La Mancha Basic

Somehow Vst Cafe lacks some LoFi, 8/16-bit virtual synths. There’s only VOPM – an emulation of Yamaha YM2151 chip (Sega Genesis) with … few thousand presets 😀 Now it’s the time to introduce something new (or maybe I should say old ? 🙂 ). de la Mancha Basic is LoFi synth inspired by the 8 bit sounds of the classic Commodore 64 (my first computer – all friends had “only” ZX Spectrum ;p).

There are 128 presets available suited for all kind of 8bit music, glitch etc. What sound does Commodore C64 produce ? Well, here are some examples with good music (my favourite games btw hehe)

De La Mancha Basic audio demo: Mick Rippon – Rainbow Train

Download: De La Mancha Basic | De La Mancha plugins

VOPM VSTi – Yamaha YM2151 Chip Emulation

VOPM soft synth is an emulation of the Yamaha YM2151 (OPM) four-operator FM sound chip. OPM chip was popular in the 1980s and early 1990s. Videogame fans will most likely be familiar with the Sega Genesis (Megadrive), whose sound chip is a slight variation on the OPM – the OPN. The chip has also been used in countless arcade games including Paperboy, Outrun, Metal Slugs 1-5, and Street Fighter II.

Originally VOPM offers few soundbanks nicely grouped. There are basses, bells, pianos etc. There are more than 300 presets but it’s just the beginning 🙂 One of the KvrAudio forum members converted tons of Sega Genesis/Mega Drive VGM soundtracks into OPM format which can be imported into VOPM synth 🙂 Since the zip file contains around 10 000 soundtracks, and each track uses few sounds, it translates into thousands of new chip 16-bit / 8-bit sounds 🙂

VOPM doesn’t offer any effects like reverb or delay – just use external plugins 🙂

VOPM Audio Demo:

Download: Official VOPM Website (japanese)
Link 1: OPM Soundtracks
Link 2: KvrAudio VOPM / OPM topic